Fix Base64/Base64Url decoding with whitespace and small destinations#123258
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Fix Base64/Base64Url decoding with whitespace and small destinations#123258
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Co-authored-by: MihaZupan <[email protected]>
Co-authored-by: MihaZupan <[email protected]>
Co-authored-by: MihaZupan <[email protected]>
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[WIP] Fix Base64Url handling of whitespace in small destinations
Fix Base64/Base64Url decoding with whitespace and small destinations
Jan 16, 2026
This was referenced Jan 16, 2026
MihaZupan
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Jan 20, 2026
…#123260) Fixes #123222 Replaces #123258 From `InvalidDataFallback` we'll call back into `DecodeFrom` to try and process more data. But if the destination is too small and the next block of Base64 contains whitespace, it won't be able to make progress. Use the block-wise fallback in those cases. Tests in #123151 now pass when including this change.
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Description
Base64 and Base64Url decoders incorrectly handle inputs containing whitespace when the destination buffer is small. The
maxSrcLengthcalculation assumes no whitespace and no padding, causing the decoder to reject valid inputs that would fit in the destination.Changes Made
Added test coverage in
Convert.cs:Base64.DecodeFromUtf8assertions to existingTryFromBase64StringtestsEnhanced
InvalidDataFallbackin Base64DecoderHelper.cs:DestinationTooSmallis returned with remaining non-whitespace dataDecodeWithWhiteSpaceBlockwiseWrapperwhich strips all whitespace before decodingExample
Known Issue
The fix improves fallback logic but doesn't fully resolve the underlying issue. The blockwise decoder encounters the same
maxSrcLength = 0problem when recursively callingDecodeFrom. Complete fix requires adjusting how partial blocks (1-2 byte outputs) are handled in the "remaining bytes" section when padding is present.Testing
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